Latest Posts
-   Learnings from Contributing to the Rust ProjectAs I started reading a lot more about Rust compilation, I realized that I needed to find a way to contribute to the rust project and eventually , and validate my assumptions / understanding of the compiler.
-   Writing a Linker Map Parser - Linkerland Devlog 001Inaugural post of the Linkerland Devlog series, where I talk about writing a parser for linker map files.
-   Resolving Rust SymbolsThis article is my journey into understanding Rust linking mainly in Unix-like systems, Symbol resolution, ELF Format, Rust compilation process, and manually linking static Rust libraries.
-   Astro-nomical switch - hashnode → astroBuilding this website with Astro and Tailwind, moving away from hashnode and setting up Obsidian Git Sync for publishing blogs from anywhere.
-   Building Blocks of 3DExplore the fundamental building blocks of 3D graphics for web development, from geometry and materials to lighting, mesh objects, and cameras.
-   What is SMTP?Learning about SMTP, and playing around with a simple python smtp server
-   Getting started with Open SourceLearning about how to get started contributing to open source.
-   Advent of Code 2020 Series • 10 postsSolving Day 10 of the Advent of Code 2020 Challenge in Rust.
-   Mutability in RustLet's learn how Rust distinguishes between shared and exclusive references, and how interior mutability unlocks controlled mutability while maintaining safety.